Factsheet

Developer:
Virtual Air Guitar Company
Based in Helsinki, Finland

Release date:
July 8, 2017

Platforms:
iOS

Website:
boomballgame.com/ios

Regular Price:

USD$4.99
EUR€5.49
GBP£4.99
CAD$6.99

Description

Pick up your Boom Ball and smash all the blocks!

History

Virtual Air Guitar Company, best known for its motion control games on Xbox One, is expanding to new audiences with the release of Boom Ball 3 for iPhone and iPad. “We want to bring the old-school, high-quality console experience to mobile. Boom Ball 3 doesn’t have any tracking, ads, in-app purchases, hidden costs or online requirements – you buy the game once and enjoy it as much as you like,” says Aki Kanerva, Founder and Lead Designer at Virtual Air Guitar Company.

Features

  • Cheerful arcade finger pong
  • Short, intense bursts of quickfire gameplay
  • Manic multiball mayhem
  • Explosive rectangular sheep
  • A huge variety of scenic levels to be discovered
  • Abso-ball-lutely ball-tastic action!

Videos

Trailer YouTube


Images

download all screenshots & photos as .zip (2MB)
bb3ios_02.jpg
bb3ios_04.jpg
bb3ios_01.jpg
bb3ios_03.jpg

download logo files as .zip (1MB)
logo
logo

Monetization Permission

Virtual Air Guitar Company allows for the contents of Boom Ball 3 to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Boom Ball 3 is legally & explicitly allowed by Virtual Air Guitar Company. This permission can be found in writing at http://virtualairguitar.com/press/sheet.php?p=2018_boom_ball_3_ios.


Game Twitter
@BoomBallGame twitter.com.


About Virtual Air Guitar Company

Boilerplate
Virtual Air Guitar Company is a Finnish indie studio specializing in motion games, from full-body action to precise fingertip control. The company was founded in 2006 by computer vision and virtual reality researchers.

More information
More information on Virtual Air Guitar Company, our logo & relevant media are available here.


Boom Ball 3 Credits

Aki Kanerva
Series Lead, Programming

Kalle Rönkkö
Game Development

Julia Rässa
Level Design, 2D Art

John Lönnfeldt
Sound

Joona Laakso
iOS Programming

Thomas Hayter
iOS Testing


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks